![]() ![]() Chaos introduces 5 new enemies on each of its difficulty levels, the first one is the Goblin Shield Bearer that blocks all incoming damage from the front. Chaos is the new "hard mode" and the new way to play the endgame. Nightmare difficulty is gone, it was replaced by the even harder Chaos mode. An amazing approach despite the horrible execution during launch. The new system allows you to switch out your items easily when you got something with better stats while still keeping your passives. I really hate it that you got sometimes items with better stats, that were useless to you because they didn't had the passive effect you needed. They give your heroes the much needed flexibility. Generally however, shards are the way to go. Also during their progress during the camapign they get all the items and shards they need while older players get nothing useful anymore. well, they are new, they don't know it any other way. new players will of course adapt to the new system because. Thats why older players are literally screwed now, because they lost everythign that they made strong and got only the most basic stuff in return that does not help them. But don't think you get the same shard that your Toxic Shock bow had before just because you have that bow. They also give the special abilites that were on your items befroe. Shards help you to shape out your characters better and to give them the much needed boost. Shards can be fit into equipment, equipment now has slots, the rarer the item, the more slots it has. These give some basic passive effects, like boosting the stats of your towers by a certain percentage or giving your char more movement speed. pretty much you get a collection of the most basic and terrible stuff that you could get from easy missions. #Dungeon defenders 2 terraria items updateEvery player that completed the campaign before the update got a collection of "good will" shards. Both Skill Spheres and item passives are now unified into a new system, called Shards. Skill spheres, which also gave passive effects to your heroes, are gone too. That means you need relics to give your towers any stats at all, otherwise you cannot use them (except in easy mode). leveling up has only the purpose to equip stronger items, that's all. Why? Because passive stats (from leveling up) that you could invest into certain points like more damage or defense health, are gone. Without relics, every single tower is now shit. You also have of course nto enough relics for every single hero, you prpibably have only one relic per hero, but now you need four times the amount. Since stats have been redesigned, you might end up with stats that aren't good. The sad part is of course, your items are (at the start) garbage because they don't fit intot he new system at all. This is probably the best idea in this update, it allows you to make the best use of every single hero you have instead of arranging them to fill into a certain role. This allows you to fit your towers with what they need instead of making a compromise and fitting only hp boots ont he squire because you want only to use the barriers. Relics can now be assigned to towers individually, so you can gve a hp boost to barriers and an attack boost to dps towers. Even stuff like attack speed (which wasn't there before). Relics drop only with defense stats, stuff that increased the hp and damage of your towers. Euipment does not come anymore with Defense stats (stats for your towers), instead they come with battle stats like bonus health, more damage, armor etc. does not make them special anymore, I guess. Items have no passives anymore, that means those special weapons don't have them either. But they have ripped off the passives of every single item. Are you one of the people, that had the rare weapons with cool passive effects? Had a Toxic Shock bow? Bling-o Midas? Harbinger Sword? You still have those items and they still look cool on your chars. The update also needs a lot of balancing. They coudl have broken the entire thing down in smaller steps, that people can better prepare. I'm simply not happy that they made such a big step suddenly. it gives players more flexibility on their chars and allows them to shape them better to their liking. Just to make it clear before my rant starts, I like the new approach of the update and the system itself. ![]() Of you have played DD2 before, you can bet one thing: All your progress, all your effort, all the time you spent has been taken away fgrom you. The new update is called "Trials" but I often call it Ascencion update. #Dungeon defenders 2 terraria items PatchSo first let me post the big patch page: I may sound exaggerating but they really have reshaped the game. So essetnially Trendy remade DD2 entirely. ![]()
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